• We have formed a loyal brand community in 3 groups: the target audience from 16 to 20 years old with gaming interests, from 21 to 25 years old with interests in games and leisure, from 25 to 45 years old with interests in games and business.
• We have involved such advertising goals as Traffic, Reach, Engagement, Brand Awareness with testing of the most effective ones.
• By promoting publications and stories with a contest from HyperX, we were able to generate a lot of traffic of the target audience to the Instagram landing page
• We have developed more than 15 offers but after the tests we left only two of them which were the most understandable to our audience
• We have developed response scripts in Direct for better conversion of targeted requests